Factions

The Royal House
King Dunkeldworian IV is an old king, white-bearded, jolly and full of life. The queen died in labor a decade ago, but he has not found a new one. He has five children. The oldest are twins, one girl, one boy. The girl is the eldest, but tradition supports a male heir. Princess Amagdwen is not to happy about this though...

The Kingsguard
From lowly militia members to the elite Hidden Hand of the King, the Kingsguard is respected by all and feared by some. Freemen have on occasion been unfairly treated, but all in all they do their job with honour and dignity.

The Great Houses
There are three Great Houses, House Astern, House Ravenarn and House Brunnen.

The Lesser Houses
There are 33 lesser houses.

The Clans
There are four clans of Dwarves, but many dwarves leave their clans (formally or informally) to concentrate on their crafts.

Thundershield

Eaglecrest

Ironspyke

Hammerforge (exiled)

The Guilds
The guilds control the artisans and workers.

The Mages Guild
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The Tunnelers Guild
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The Alchemists Guild
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Tunnelers Guild
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Merchant Guild
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Crafters Guild
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Hunters Guild
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Fishermen’s Guild
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Religion
The City Temple revere all the Gods and make sure the citizens do their religious duties. They also collect taxes for the King.

Clerics on the other hand dedicate themselves to one god, and try be a hand of that god upon the world. Most are teachers, healers, scholars or advisors, but some walk around to do good where it is needed. The city has temples for all the gods and around the realm one can find monasteries where clerics toil the earth and try to get closer to their god.

The Royal House of Engineers
Engineers are of such an importance to Oldenarm that if the engineers once started as a guild they are now elevated to respond directly to the king. The engineers constantly inspect, rebuild and excavate new dwellings, terraces, tunnels and more to keep the city alive. Many join the Tunnelers Guild and the Royal House of Engineers is also the main educational institution together with the Clerics of the Goddess of Knowledge.

Heretics
The ones who worship the sleeping wizard are tolerated, but called heretics by many. A charismatic leader will typically start speaking, gather a group of followers and act at one extreme as concerned citizens doing soup-kitchens and welfare projects and at the other act as hidden cells with questionable motives. There is no unifying organization.